Tuesday, June 2, 2015

MnD - Unfair game designs (2015/06/01)

So...just Battle Post seems to bore you guys. I decide to create a new type of posts named Mechanics and Design ("MnD") specifically to discuss game design and mechanics, particularly on the coming 1.8 release.

Here we go...

Have you ever dream of swapping skills between heroes?
(Yes! Please let everyone casting Lightning!)

Have you ever wondered what will happen when you can have duplicated heroes?
(Yes! Please let me have more than one Merlin! [Sam: 1200 tcrystals please])

Hearing these requests, Triniti decided to implement something to show us how it looks like if our (or my) dreams come true. They implement it on the AI rally.
Pikeman who can Brutal Storm...
 Super AoE team combo...
And of course, unknown skills on random heroes (not guaranteed more powerful tho)

Sometimes i am a bit off guard when I saw those things happening on screen. Yes, it is unfair but...kind of challenging and interesting.

Not to mention that these "strange design" actually provide data for Triniti on design based on our behaviors and performance! Or, I just think too much LOL.

Have you ever faced strange design in the game? Share with me!

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