Tuesday, July 21, 2015

Battle Post - Rally Consideration for v1.8.1 (2015/07/20)

Today, i spent sometime to revamp my rally (since v1.8.1 i have been using my old rally, wasting the bottom rally slots).

Trying things out so...it looks rather messy

One huge change i noticed is each lane is rather "independent" to each other as everyone kills the enemy in same lane before helping other lanes. So the chance of units clustering together is lower, i.e. AoE (Sarky firebomb, Joan Cry for Freedom etc) is less efficient except archers' and mages' since they switch targets.

So i think there are three approaches for rallies:
1. Fill empty lanes with Cavalries. Aggressive
2. Fill every empty lanes with tanks/pikemen next to archers and mages. Defensive
3. Leave lane open intentionally and surroud archers/mages with tanks right next to them

Point 3 has an advantage over Point 2 that your tanks will have support against cavalries.

Still need many tests to see which approach is better for my play style, overpowering with high hero skills levels (results in exceptionally low AP =(  )

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