Mage Advanced Unit (edited 20150820: Graph attached!)
If a Battle Mage hits an enemy, the target will suffer additional 20% damage from hero skills for the next 2s.
Arcane Apprentice
Restore 3% max health of one of your hero if an Arcane Apprentice kills an enemy.
Both advanced unit cannot counterattack in melee engagement, the same as basic mages.
A few words on the design
Mage continues to be the support class in the rally, providing unique utility to the whole rally. I like Battle Mage more than Arcane Apprentice as they guarantee damage improvement for the entire rally while Arcane Apprentice might not always be the one to take the killing strike.
However, the problem of no counterattack in melee engagements greatly hinder their utility. And I foresee that militia will be have its importance against mages.
Arcane mages are soo underpowered comparing to Battle mages
ReplyDeleteYa, i hope there will be tuning to their skill, like they always heal the most wounded hero in the field.
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