Thursday, September 3, 2015

MnD - Octavius skill effect (2015/09/03)

Lets talk about Octavius's active skill, Battle Morale.
Battle Morale increases Octavius's and his minions' physical damage when reducing 10% health. Does it mean the bonus damage is based on:
  • Amount of damage Octavius has taken? or
  • Current HP of Octavius?
Time to test it out.

My approach is based on the following ideas:

  • The bonus damage increases Octavius critial damage, which is a visible measurement to the Battle Morale effect
  • If damage taken is the basis of Battle Morale, healing allows Octavius to take more damage and thus have higher damage and higher critical damage as time passes
  • If current HP is the basis, healing will not benefit Octavius (but reduce his bonus damage from Battle Morale)

Testing stage
Infantry material Lv35, enemies are all pikemen with same defenses so it is certain that change in Octavius's critical damage is due to Battle Morale only.

Results
Without heal, max critical damage is 4092.
With heal from Shadown Necklace and Heal, max critical damage is 4995.

Conclusion
Since heal increases the max critical damage, it can be concluded that Battle Morale depends on damage taken.

To maximize Battle Morale effect, you can do the following:

  • Raise Octavius defense but dont give him any HP gears. With less max HP, it requires less damage taken to trigger Battle Morale.
  • Drop as many heal you can on him once he starts fighting

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